This is a quick list of all 30 shelters in the game for the Gimme Shelter Trophy. Due to formatting issues, it might be easier to see them/track them from the google sheet instead.
Banishers: List of all 30 shelters
Dark Woods Shelters (10)
- Red’s Sickbed – Can’t actually travel to here until later – This is where Red wakes up with Seeker.
- Waterfall Cave – The Ends of the Earth – First shelter tutorial area
- Jacob’s Lean-to – Hungry the Hunters – From start, cross the log and go right. Cannot be used as a Shelter until you complete The Flesh is Weak Haunting.
- Hunter’s Camp – The Woodfolks – Your shelter at the camp
- Waterfall – The Woodfolks – Dark Woods Falls, cave after talking to Thomas and Prudence.
- High Cave Shelter – The Woodfolks – Fiery Grove
- Kate’s Bivouac – The Beast – Above the Nicholas Doolan fight area.
- Wolf Den – The Beast – East side of Grim Grove
- Windy Cave – Void Exit – From the Old Marsh Encampment Void Entrance. You can also get here from the Old Watchtower mine area. Clear the vine near the bottom of the mine and you can get in.
- Old Watchtower – The Twins/Small Fortunes – Above the mine.
The Mire Marshes Shelters (4)
- Mossy Watchtower Shelter – Old Acquaintances – Above the first fight area of the chapter.
- Old Marsh Encampment – Old Acquaintances – East of the Mossy Watchtower
- Siridean’s Island – The Swamp Witch – Not far up the path from start
- Broken Bridge Shelter – The Swamp Witch – When you arrive in Frozen Swamps after your first void visit
The Harrows Shelters (8)
- Small Cave Shelter – Witchfinders – In the Harrows after the scourge
- The Harrows – Witchfinders – Harrows Hamlet, your house.
- Mill’s House Shelter – Witchfinders – By the Old Mill
- Collapsed House – The Inkwell – Underground in the Inkwell.
- Groundwater Source Shelter – The Inkwell – Underground. Follow the Ooze to this one.
- Boat Hold – Saints and Sinners – West end of Long Beach during Hugh’s Haunting
- Abandoned Farm – Dill follow up Activity (if Evelynne is alive) – Harrows Hills
- Hill’s Old House – Harrows Pastures – South end of town
Mount Pleasant Shelters (7)
- Frozen Vales – Gondola arrival area – To the right
- Fort Jericho – Fort Jericho – In the fort
- Dormitory – Tunnel Room/Cursed Chest – To the west a short ways
- Bottom of the Mines – Much further down – In the vine room.
- Old Trading Route – From the Fort, go southwest, clear the vine, go down the Abandoned Path – Wolves come out of here.
- Hunter’s Spot Shelter – The Hunters Haunting – This is in the cave on the east side of the map.
- Bligh Domain Shelter – On the Bligh Estate – Enter the gate and go straight and left.
The Void (1)
- During Of Days Gone By – There’s a fireplace in the burning house that you can use to upgrade and do all the normal shelter things at.